Procedural 3D & Houdini Pipeline Automation
Replace repetitive asset and level work with explicit procedural systems connected directly to the engine.
- Procedural geometry and variation systems
- Automated UV and asset preparation
- CSV or custom binary level exporters
- Houdini-to-engine data contracts
- Validation and batch processing tools
- Runtime integration and profiling
Focus: identify repetitive stages, automate suitable steps, and improve the path from authoring to runtime.